DevPost 01/23


Hello everyone!!!

This is my first DevPost and I hope it will be my first in a long series.

First of all I wanted to thank you for playing my game and starting to follow me, it may not seem like much to you, but for me every follower, comment or vote is extremely important, it motivates me to keep going seeing that what I do is working and liked.

We are still in an extremely immature stage of the game, but already something can be glimpsed.

The idea is to create a story driven "open world" with rpg elements.

In fact you will notice a sketch of statistics and even a "Diary."

I would like to be able to develop these more as I go along, so as to give you the feeling of moving through a three-dimensional world that you can shape in some way by your choices and actions.

You're probably still not clear on the "rules of the game" with Belz, unfortunately I didn't get around to writing those passages, having wanted to include a new location and new characters (in one of the many routes).

But in the coming month it should become clearer.

This month saw the introduction of the story, and the introduction of the first characters, some elements of the family, work and also the location of the hospital.

The "Diary" element was included via the status page, which will summarize your character's status and stats (also in relation to maximum attainable values).

In the coming month I would like to continue the work on the "Diary/Status," continue to develop the ability to "Upgrade" you in your various skills, develop the stories of existing characters, and perhaps introduce new ones.

In this regard, which character would you like to see developed? Or would you like someone new?

Is there anything that you just didn't like? or that you would like implemented?

Write it in the comments so that I can hear your ideas and think about it.

Thanks again for everything and let's hope next month will be as good as this one.

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